• Activity

    • Killzone 3 Multiplayer - The Team Fortress 2 of PS3

      4 years ago

      AcidCrashX

      Last week Sony announced that the console exclusive shoot Killzone 3 will make its multiplayer available to any member of the PlayStation Network.

      This (to my knowledge) is the first time a retail titles multiplayer component has been released separately as a downloadable title on console (I know Crysis did it on PC a few years ago) and I think it can only do good for PSN, Killzone and PlayStation in general and that's because of another game I hold very dear to my heart.

      Team Fortress 2.

      TF2 is, in my mind, the best shooter I've played in years for a few simple reasons.

      1. It's free

      2. It requires a fairly low-end PC to play but looks fantastic on high-end gaming rigs

      3. Valve keeps it hack free (for the most part)

      4. It is updated on a regular basis with patches and content

      These 4 reasons are the the essence of why I love my time with TF2 and I've said for a long time that Killzone 3 is my favourite console FPS title due to its class based similarities to TF2 so I think it's a great move for Sony and Guerrilla Games to put the Multiplayer and all the DLC maps out for free.

      That being said, Killzone 3 doesn't give it all away up front like your average hussy, allowing free players to only advance to the rank of Sergeant 1 ( I believe that is a fairly low rank) and locking out custom match making, V.S. A.I. modes and the ability to make clans, nothing too drastic but still enough of an incentive for some to drop the $15 (EU and UK prices are TBA at time of writing) upgrade price to unlock the content.

      This reminds me very similarly to TF2's pay to play system. While the base level of TF2 is absolutely free, you need to spend the minimum amount in the store (at time of writing its under £1) to unlock a 'Premium account' and so far it's worked out great for them with more and more people signing up to play and buying items.

      Here's hoping Killzone 3 will be met with the same amount of excitement as TF2.

      Greg Heapy is a freelance designer who loves writing and videogames. You can read more randomness here, look at some of his tee designs here or give him a shout on Twitter

    • IMO: a few hours with OnLive

      5 years ago

      AcidCrashX

        This was my first post on ScrewAttack, so let me say hey, be gentle and feel free to let me know how I can improve! thanks all :) 

      First off, the video at the top was captured by me. it doesn't edit any footage, so you'll see my stupidity at the start where I cant open a door, and any lag, "artifacting" or slow down is due entirely to the OnLive service.

      I'm not trying to rub it in your face when I tell you I have a 30mb connection at home although I would be lying if I said I wasn't slightly smug about it, but it's important to know that I have one of the best internet connections in the UK as of right now (I know next year BT is planning to put down some rather impressive services which will make my 30mb look like 56k dial-up) and even with that super fast optic awesomeness I still couldn't get a consistently good quality connection to OnLive.

      Over the past week I've spent a few hours on various titles over OnLive, testing its response time, controller lag and graphic quality and have to say I'm a little disappointed with the overall outcome. Try the service at 8am on a Sunday morning, when the average gamer is fast asleep, and its silky smooth. But, try it at 7pm on a weekday and you'll be lucky to get 10 frames per second if you can log in at all.

      You have to factor in that 30,000 people all got OnLive micro-console's at the Eurogamer Expo for free and are likely trying it out the same as I am now but if the service cant handle 30,000 people on top of its user base how will it ever stand up to the Gears of War user base or Modern Warfare nuts who buy their £40 title a year and only play that?


      On the subject of other games I should mention that OnLive has over 100 titles to choose from, mostly random European PC titles that sound so stupid you'd never bother starting them up like "Puppy Love Fun House 3: Here Come the Pugs!" (if this game exists I'm very sorry). There are a few quality titles that you can pick up such as Space Marine, Deus Ex, Borderlands and Batman Arkham Asylum which can all be rented for 3 or 5 days and if you really want you can buy the game outright for around £30, a large sum of money for a service which hasn't quite proven itself yet. you can separately get a subscription of 6.99 a month to play over 100 titles on the service which is mainly made up of the Puppy Love Fun House series but does have a few good titles on there such as Fear 3 and Homefront ( I said good, not great)


      Overall I'm happy to use OnLive as a demo machine as it gives 30 minutes of play on a large selection of titles for free but I would never consider using it as my main console. With a small growing user base, a small selection of quality titles mixed in with a bunch of shovel-ware and a service which is dependent on the time of day you play, OnLive shows promise for a possible future in the video games industry.

    • Let's Play! Jamestown

      5 years ago

      AcidCrashX

      As far as I can tell, very little has been said about the rather awesome debut title from Final Form Games named Jamestown, a PC only Schmup', with brilliant 16-bit visuals and a fast paced, bullet-hell orientated feel, it has a very neat package for under $20.

      But why does it matter? aside from being the only new schmup to hit a major gaming platform in the UK this year, it also has 4 player local coop which is a welcome addition to any genre of game. take a look at the video above and let me know what you think.

    • Playstation Vita, UMD transfers and Why People Will Probably Have To Pay

      5 years ago

      AcidCrashX

       Lots of rumours and corridor conversations are circling the web today about Sony's plans to have UMD PSP games transfer to Vita and what it means for the consumer.

      While I'm sure many people would love to think they will get all their games for free its far more likely that if you want your UMD's on the next Playstation portable your going to have to pay to get them and here's why.

      There is no definitive way to tell if you've owned that title

      This was one of the biggest issues to when UMD transfers were originally discussed for the PSP-Go. While I'm sure everyone who's reading this is as honest as a new born baby, there is nothing stopping the scum of the earth all pretending they bought their friends games and Sony would have a hard time trying to pair up figures with scammers.

      Sony have no idea if you bought the UMD new or pre-owned

      When I first bought my PSP, 4 years into the machines life cycle, I bought a copy of Crisis Core new and then 4 or 5 other titles pre-owned for under a tenner each. I'm confident many of us would say that we should get copies regardless of whether it was pre-owned or not but Sony wouldn't agree.

      To keep the publishers happy

      I cant say for sure but its a safe bet to say Sony have the final word when it comes to the content up on the PSN right now. Where they lack authority is trying to force publishers to upload PSP games with the sole intent being to give those copies away for free to customers who cant prove they own a title. Sony would (all an assumption at this point) get a far better response from publishers if they asked for Playstation Vita owners to be given a discount on older PSP titles for the first week of them going up.

      Other companies have been selling you old digital titles you've owned for years

      Nintendo made a mint when the Wii was first release with its Virtual Console program, and while its now died down on the WIi its now taking flight on 3DS. At no point did anyone ever say "hang on, I already have a copy of Mario Kart 64! WHY ISNT THIS FREE!?" so why do people think they have the right with UMD's?

       

      Does the idea of paying for the right to have a title you enjoy on a different platform seem so wrong? Do gamers really think they feel entitled to these titles for a second time or do you think that paying a low price seems justified?

  • About Me

    IT worker by day, gamer, anime fan & all round geek by night. I also occasionally update a personal blog, but not too often cos I'm lazy/busy.

    http://superturbofirmwareupdate.blogspot.com/

    Open AllClose All

  • Comments (0)

  • AcidCrashX's Pictures

    Images

  • Questions

    No questions have been answered yet