In this review I talk about the things I liked and loved about Dragon's Dogma: Dark Arisen. If you like the video, please leave feedback!
5 years agotherpgfanatic
6 years agotherpgfanatic
https://www.facebook.com/TheRPGFanatic On today's episode of RPG(ology) we'll talk about the meaning behind a few of the spells in Megaten games! This includes the Persona games!
Zio is the name for the family of lightning spells in the Shin Megami Tensei series. Zio is actually a little known alternate name for Tyr (tear), a god of air and war in Norse mythology. Zio was a more common name for the god among the Germanic tribe the Teutons, who were kind of like cousins to the Gauls and shared a lot of religious ideas between one another in the Greek and Roman eras.
Actually, Tyr was also the source material for Jupiter, the roman God of Thunder and the Greek God, Zeus; these latter gods being a combination of the ideas surrounding Tyr, Odin and Thor. And for those curious my source is page 196 of Teutonic mythology, Volume 1 by Jacob Grimm-- yes, that Jacob Grimm.
Agi, the family of fire spells, are most likely based on Agni, the Hindu god of fire and accepter of sacrifices.
Zan spells tend to differ on the game, sometimes they are a family of wind spells, and other times they are blast or almighty spells. I'm unsure what Zan is supposed to reference, but the Kanji used in the original game is ??, which translates as "than" into English. I'm unsure what the significance of this is.
Garu is a class of wind spells in some of the games. The name most likely comes from the Hindu deity Garuda, a mythical bird deity who is often portrayed as the mount of Vishnu. Garuda is often used as a symbol in Hinduism to represent violent force and speed; fitting since the Garu family of spells are Wind based.
Bufu is the family of ice spells, and near as I can tell an Engrishified abbreviation for the Sanskirt bRhattuhinazarkara ???????????????, which means "full of great lumps of ice". I imagine the English localization of "bufu" is a correction due to translation of the original Sanskrit into Japanese, and then heavily Engrishified into the form we are familiar with.
Mudo means pathless or curse in Japanese, and Hama is a kind of exorcism in Shinto. This makes sense as both Mudo and Hama cause instant death, though Mudo is more effective against Light aligned monsters and Hama is more effective against Darkness aligned monsters.
Some people have wondered about the etymology behind the stronger versions of the elemental spells.
Maha means "great" in Sanskirt -- this makes sense, since the 'Ma-prefix is added to the front of a spell that hits multiple enemies, such as MaBufu or MaZio.
The Rama label is attached to the medium strength elemental spells, such as Agirama or Bufurama. Rama of course is an avatar of the Hindu god Vishnu. I'm unsure why Rama was chosen as the affix for medium strength spells, since his name is an epitaph for "night".
Dyne is often added to the strongest versions of the base elemental spells. Dyne means "power" or "force" in Greek, and is also a unit of measurement in physics.
Dia is the name of the basic healing spell, and could come from a variety of places. Dia is the name of a nymph in Greek mythology who was one of Zeus' lovers. Another possibility is the Celtic goddess Dia Greine, a sun goddess whose name means 'Sun's tear' and her legend is associated with reincarnation- which would make sense since Dia is a healing spell in Megaten games.
Recarm is Sanskirt for reincarnation, which is fitting since it is a reviving spell.
Amrita is Sanskirt for immortality, or rather the nectar of immortality. It is a synonym for Soma, the drink of the Hindu gods which maintains their immortality.
Some of the high level spells in the games are named after locations of religious significance.
For example, the Almighty spell Megiddo is a reference to Tel Megiddo, an ancient city in modern day Israel. Megiddo, better known to English speakers by its Latin name, Armageddon, or Mount of Megiddo, is of theological significance to Christians due to the Book of Revelations. While no version of Revolutions ever says that Megiddo will be the site of anything more important than the meeting of kings, it has become popular in Christian beliefs to say Megiddo is the site of the final battle between good and evil. Over time the word Armageddon has become associated with the idea of the world ending, and it's original meaning greatly diluted.
Another location used as a spell name is Nifleheim, which is a region of the underworld in Norse mythology that is covered in mist-- and used as the name for the strongest ice spell.
6 years agotherpgfanatic
https://www.facebook.com/pages/Operation-Manafall/337520612969493 You might know this game as Secret of Mana 2, but this video is titled by the only name it was officially released as. This was a Japan exclusive game in the Mana series that many people aren't aware existed, but let's change that starting right now!
Submit your own videos about this game on RPGFanatic.net !
Anyway, Seiken Densestu 3 at first glance seems to play very much the same as Secret of Mana. The game continues to use the Ring Menu introduced by Secret of Mana, and while there are still limits on how many healing items you can have with you in battle you are able to store additional items in a 'Storage' menu, though you are unable to use any item in Storage during a battle.
One very noticeable difference is that while Secret of Mana allows 3 players to control each character using the Multi-Tap accessory, Seiken Densetsu 3 does not support the Multi-Tap, and instead is merely a two player game.
That said, Seiken Densetsu 3 is notable for introducing several gameplay and narrative elements that have since become trademarks of the series. The first is the Calendar system, where the game has a concept of time and as you play or sleep at inns, the sun will rise and fall, which has a huge impact on gameplay. During the night, some enemies may be sleeping and certain enemies might only be available to fight during the day.
7 years agotherpgfanatic
Carey Martell (The RPG Fanatic) reviews the latest game from Rocksteady Studios.
From the publisher:
Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City, the new maximum security "home" for all of Gotham City's thugs, gangsters and insane criminal masterminds.
Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.
7 years agotherpgfanatic
So I was having lunch with O.G., head editor of Original-Gamer.com and we started talking about this upcoming MMORPG. I went on a long rant about why I wasn’t looking forward to it and O.G convinced me to turn this into a video.
So here we go: why SW: TOR probably won’t kill World of Warcraft!
Update: Apparently there is a lengthy discussion about this video on the official forums http://www.swtor.com/community/showthread.php?t=448645
There is a second thread, too http://www.swtor.com/community/showthread.php?t=449353
The RPG Fanatic www.rpgfanatic.net
REMINDER! THIS VIDEO IS MY OPINION!
My opinion is formed based on facts (for example, the information that WAR lost the majority of its subscriber base in a year is a FACT attested to in EA’s own public announcements). My opinions are highly subjective and may not be factual (for example, my explanations for why WAR lost so many subscribers are my own opinions). Please do not misconstrue the intent of this video. I am not saying it is a fact TOR will fail. I actually never said TOR would fail. I only said it is my opinion TOR may not become as successful as WoW and I believe I have sound reasons for why. If you disagree, that’s cool, but please make effort to understand what you are disagreeing with before telling me off. Thanks.
7 years agotherpgfanatic
Dragon Age Origins, developed by BioWare in 2009, is the first game in the latest franchise from the high profile American game developer of computer roleplaying games. Though best known for the Baldur's Gate and Knights of the Old Republic videogames they developed, Dragon Age is also among their most highly regarded titles. In this review The RPG Fanatic explores why.
Original Gamer: http://original-gamer.com/