This is me experimenting with animation. The main idea of Guy Vs Video Game was to do it out of my ass. I do lots of freelance work and usually they are painfully full of restrictions and censorship. My idea is to never be constrained to anything. That goes for character design, story, subject matter... This was my way to show "hey I don't give a fuck and it can still be awesome". I don't want guy to look the same on every frame. Guy is a "custom expression" vehicle. He is pure emotion. That's why he doesn't talk much, it is all acting.
As I said, I do this out of my ass. There was never a plan of any kind to make it a series. Even the character wasn't planed at all. All I wanted to do is to blow up an eye ball. I don't remember why. My Atari controller happened to be around and one thing led to another. I had to explain why he blow up his own eye with a controller. It had to be by frustration, ET was the best choice.
I will be posting more of these.
Part 2 on the way...